Supraworld
| Developers | |
|---|---|
| Supra Games | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | Early access |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Metroidvania, Platform, Puzzle |
| Series | Supraverse |
| Supraverse | |
|---|---|
| Supraball | 2019 |
| Supraland | 2019 |
| Supraland Six Inches Under | 2022 |
| Supraworld | EA |
Supraworld is a singleplayer first-person metroidvania, platform and puzzle game in the Supraverse series.
The game entered early access on August 15, 2025.
General information
- Official Discord server for game series
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| Steam | DRM-free when launched directly from executable. |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Supraworld\Saved\Config\Windows\GameUserSettings.ini %LOCALAPPDATA%\Supraworld\Saved\SaveGames\SharedGameSettings.sav |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1869290/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Supraworld\Saved\SaveGames\Supraworld\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1869290/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Supports up to 48:9 with Hor+ gameplay.[2] Cutscenes are letterboxed. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | As a slider, from 60°-120°. Option to maintain vertical or horizontal FOV axis available. | ||
| Windowed | |||
| Borderless fullscreen windowed | Exclusive fullscreen available. | ||
| Anisotropic filtering (AF) | Governed by Textures setting from 0 to 8.[3] | ||
| Anti-aliasing (AA) | Off, Medium, High, Supra, and DLAA. | ||
| High-fidelity upscaling | DLSS 4, FSR 3.1, TSR, XeSS 2 Quality modes available for all upscalers. |
||
| Frame generation | DLSS Frame Generation, DLSS Multi-Frame Generation, FSR Frame Generation, XeSS Frame Generation |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | "Frame Rate", "Background Frame Rate", "Menu Frame Rate", "On Battery Frame Rate", can be capped from 30 FPS up to 360 FPS, or unlimited. | ||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | Settings for deuteranope, protanope, tritanope, with filter strength from 0-10; under Game Settings. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | As a slider, from 0.01-10.0. Vertical and horizontal options available. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Vertical and horizontal options available. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | As a slider, from 1% to 100%. | |
| Controller Y-axis inversion | Vertical and horizontal options available. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | DualSense Requires Steam Input. |
|
|---|---|---|
| PlayStation button prompts | Manual selection in Controller Hardware option. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired | |
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Other controller(s) | Switch Pro Controller via Steam Input. | |
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | Xbox and PlayStation, referred to as Controller Hardware. | |
| Haptic feedback | ||
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Music and Sound Effects. | |
| Surround sound | ||
| Subtitles | No voice over. | |
| Closed captions | ||
| Mute on focus lost | Referred to as Background Audio. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | Not available at EA launch | |||
| Traditional Chinese | Not available at EA launch | |||
| French | Not available at EA launch | |||
| German | Not available at EA launch | |||
| Italian | Not available at EA launch | |||
| Japanese | Not available at EA launch | |||
| Korean | Not available at EA launch | |||
| Polish | Not available at EA launch | |||
| Brazilian Portuguese | Not available at EA launch | |||
| Russian | Not available at EA launch | |||
| Spanish | Not available at EA launch | |||
| Turkish | Not available at EA launch |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5-10600 AMD Ryzen 5 3600 | Intel Core i5-12600 AMD Ryzen 5 5600X |
||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 6600 Intel Arc A580 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 Super AMD Radeon RX 7600 XT Intel Arc B580 8 GB of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.6.0.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1869290/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1869290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Nemik42 on 2025-08-15
- ↑ Verified by User:Nemik42 on 2025-08-15
- Tested with a virtual display setup at 1280x800; 2000x1200; 3440x1440; 3840x2160; 5120x1440; 7200x1440; 7680x1440 resolutions.
- ↑ Verified by User:Nemik42 on 2025-08-15
- Verified with Universal Unreal Engine 5 Unlocker and the command
r.MaxAnisotropy.
- Verified with Universal Unreal Engine 5 Unlocker and the command