Submerged
| Developers | |
|---|---|
| Uppercut Games | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Release dates | |
| Windows | August 4, 2015 |
| Reception | |
| Metacritic | 47 |
| OpenCritic | 54 |
| IGDB | 57 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Adventure, Exploration, Platform |
| Vehicles | Naval/watercraft |
| Art styles | Realistic |
| Themes | Post-apocalyptic |
| Series | Submerged |
| Submerged | |
|---|---|
| Submerged | 2015 |
| Submerged: Hidden Depths | 2022 |
Submerged is a singleplayer third-person adventure, exploration and platform game in the Submerged series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| Humble Store | ||||
| Steam |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Essential improvements
Skip intro videos
| Delete or rename the video files[1] |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\Submerged\Saved\Config\WindowsNoEditor[Note 2] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301860/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\Submerged\Saved\SaveGames\[Note 2] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301860/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | Vert- default. See Field of view (FOV) to change to Hor+. |
||
| Ultra-widescreen | Vert- default. See Field of view (FOV) to change to Hor+. |
||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | Enable through graphics card control panel. | ||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
| Change FOV scaling to Hor+[2] |
|---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | X axis inversion is also available. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion | Shared with a mouse setting. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Other controller(s) | See the glossary page for potential workarounds. | |
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | Rapidly changes button prompts |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music and SFX | |
| Surround sound | 5.1 | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | No option to disable it. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Language is fictional, with the occasional distorted English word mixed in.[3] | |||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Turkish |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| vorpX | G3D User created game profile, see vorpx forum profile introduction. |
||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | |||
| Processor (CPU) | 2.0 GHz Dual Core | Intel Core i5 2.5 GHz | ||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | Nvidia GeForce 9800 GTX ATI Radeon HD 4770 DirectX 10 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.21.2.0[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301860/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Mastan on 2021-08-03
- ↑ Submerged: change FOV and/or zoom level ? | WSGF.org - last accessed on 2025-09-11
- ↑ What language is Miku speaking? - last accessed on May 2023