Split Fiction
| Developers | |
|---|---|
| Hazelight | |
| Publishers | |
| Electronic Arts | |
| Engines | |
| Unreal Engine 5[Note 1] | |
| Release dates | |
| Windows | March 6, 2025 |
| Reception | |
| Metacritic | 90 |
| OpenCritic | 91 |
| IGDB | 92 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Platform, Puzzle |
| Art styles | Stylized |
| Themes | Fantasy, Sci-fi |
Split Fiction is a multiplayer third-person action, platform and puzzle game.
This game is co-op multiplayer only. There is no singleplayer mode, and it is not possible to finish the game unless a second player is present. To use the online multiplayer mode, only one player needs to own the game, while the other can use the free Friend's Pass. Remote Play Together is also possible on Steam.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Amazon.com | ||||
| EA app | ||||
| Epic Games Store | ||||
| Steam | Requires the Steam client to be running.[2] |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Essential improvements
Skip intro video
| Move, delete or rename file |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SplitFiction\Settings.Split %LOCALAPPDATA%\SplitFiction\LocalSettings.Split |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2001120/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\SplitFiction\SaveData.Split |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2001120/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| EA app | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Native ultrawide support for gameplay. Cutscenes are pillarboxed by default. See Ultra-widescreen cutscenes to remove cutscene pillarboxes. | ||
| 4K Ultra HD | [3] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Options for 2X, 4X, 8X, and 16X. | ||
| Anti-aliasing (AA) | Options for FXAA and TAA. FSR Native AA is also available when FSR is enabled. Up to 200% SSAA can also be applied via the "Resolution Scale" slider. |
||
| High-fidelity upscaling | FSR 3.1 |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Choice between 30, 60, 120, 144, 165, 240 FPS or Unlocked. | ||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Ultra-widescreen cutscenes
This removes pillarboxing in cutscenes with ultra-widescreen.
| Modify the exe file[4] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | A slider is available. Can be set in intervals of 1, from 1 to 200. Additional sliders are available for "Vertical/Horizontal Camera Sensitivity" and "Aim/Focus Vertical/Horizontal Camera Sensitivity", and can be adjusted independently per character. Can be set in intervals of 1, from 1 to 200. |
|
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Referred to as "Invert Vertical". Both the Y-axis and X-axis ("Invert Horizontal") can be inverted per character. |
|
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | Individual sliders are available for "Vertical/Horizontal Camera Sensitivity" and "Aim/Focus Vertical/Horizontal Camera Sensitivity", and can be adjusted independently per character. Can be set in intervals of 1, from 1 to 200. |
|
| Controller Y-axis inversion | Referred to as "Invert Vertical". Both the Y-axis and X-axis ("Invert Horizontal") can be inverted per character. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support | Referred to as "Trigger Vibration". Can be toggled on or off between both characters. |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | DualShock 4, DualSense DS4 only works Wired. Dualsense works both ways, with lightbar support and Player Indicator LED support aswell. |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | Color depends on which character is selected; pink for Mio and green for Zoe. | |
| Adaptive trigger support | [5] | |
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) | |
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Other controller(s) | Natively supports Nintendo Switch Pro Controller, but buttons will be displayed as Xbox One prompts. | |
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Digital movement support | ||
| Simultaneous controller+KB/M | [6] |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Numbered sliders for Master, Dialogue, Sound Effects and Music. Can be set in intervals of 1, from 0-11 for Master, 0-20 for Dialogue, 0-10 for Sound Effects and 0-10 for Music. |
|
| Surround sound | Plays up to 7.1.[7] Three audio mixes are available: "Speakers", "TV", and "Headphones". "3D Audio" (via Microsoft Spatial Sound API) is also available and is automatically enabled when Windows Sonic, Dolby Atmos or DTS:X options are configured in Windows Settings.[8] |
|
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio | Streamer Mode removes copyrighted audio material. |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | Fan localization by Mechanics VoiceOver, download. | |||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op Splitscreen |
||
| LAN play | ||||
| Online play | 2 | Co-op Splitscreen. Joining a friend is possible without owning the game.[9] |
||
| Asynchronous multiplayer | ||||
| Crossplay | Supported platforms: PlayStation 5, Xbox Series, Nintendo Switch 2 EA account is required for cross-play.[10] |
|||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Wwise | |
| Cutscenes | Bink Video 2 |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 2600X | Intel Core i7-11700K AMD Ryzen 7 5800X |
||
| System memory (RAM) | 16 GB | |||
| Storage drive (HDD/SSD) | 85 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon RX 470 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 3070 AMD Radeon 6700 XT 8 GB (Nvidia), 12 GB (AMD) of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.4.4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2001120/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2001120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Nemik42 on 2025-03-07
- From the Details tab of
SplitFiction.exefile properties.
- From the Details tab of
- ↑ Verified by User:Ngyikp on 2026-06-01
- Launching
SplitFiction.exedirectly without Steam running will show an error message "Game must be launched through steam. Please ensure Steam is started." and then exit.
- Launching
- ↑ Verified by User:MasterBlaster on 2025-03-09
- Tested by playing the game at 3840x2160 resolution.
- ↑ Ultrawide cutscenes : how to fix for 21:9 / 32:9 - last accessed on 2025-03-06
- ↑ Verified by User:MasterBlaster on 2025-03-09
- Tested with a DualSense controller, the game doesn't utilize any use of the adaptive trigger, and "Trigger Vibration" is used for the Impulse Triggers for Xbox One/Series controllers.
- ↑ Verified by User:Netjeff on 2025-03-08
- Playing online co-op, with mouse and Azeron Cyborg with analog thumbstick
- ↑ Verified by User:MasterBlaster on 2025-03-09
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2025-03-09
- Tested by enabling Windows Sonic, Dolby Atmos, and DTS:X options in my Windows Sound Settings, while connected to my Vizio 5.1 Soundbar. The game enabled the proper encoding and 3D Audio was automatically enabled in-game, under Sound Output.
- ↑ What is the Friend's Pass? - last accessed on 2025-04-14
- "The Friend's Pass allows anyone who owns the game to invite a friend to join the fun online for free, even if they don’t own a copy!"
- ↑ What is the Friend's Pass? - last accessed on 2025-04-14
- "Cross-Play
No matter what platform you and your friends are playing on, you will be able to team up and experience Zoe and Mio’s story through Split Fiction. Connect between PC and PlayStation 5, Xbox Series X|S… all combinations are possible! Playing Split Fiction via cross-play will require a free EA Account"
- "Cross-Play