Limbo
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Playdead | |
| Linux | Ryan C. Gordon |
| Publishers | |
| Playdead | |
| Release dates | |
| Windows | August 2, 2011 |
| macOS (OS X) | December 21, 2011 |
| Linux | May 31, 2012 |
| Reception | |
| Metacritic | 88 |
| IGDB | 84 |
| Taxonomy | |
| Monetization | One-time game purchase, Subscription gaming service |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Side view, Scrolling |
| Controls | Direct control |
| Genres | Platform, Puzzle |
| Art styles | Stylized |
| Themes | Dark, Horror |
Limbo is a singleplayer side view and scrolling platform and puzzle game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Special Edition. | |||
| Epic Games Store | DRM-free when launched from the executable.[1] | |||
| Humble Store | ||||
| Mac App Store | Included with Apple Arcade. | |||
| Mac App Store | ||||
| Microsoft Store | Included with Xbox Game Pass for PC. | |||
| Steam | Steamworks API integration turns the Steam client into DRM. [2] | |||
| GOG.com (unavailable) | Was delisted alongside Inside on July 17th, 2025 | |||
| Green Man Gaming (unavailable) | ||||
| itch.io (unavailable) | ||||
| EA app (unavailable) | No longer sold since June 13, 2022.[3] Currently only available through EA Play Pro. |
Demo
- A demo is available from Steam.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
| Subscription gaming service | Available via Apple Arcade, EA Play Pro and Xbox Game Pass for PC. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | The game does not contain any microtransactions. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\settings.txt[Note 1] |
| Microsoft Store | |
| macOS (OS X) | $HOME/Library/Application Support/Limbo/ |
| Linux | $XDG_DATA_HOME/PlayDead/Limbo/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>[Note 1] <path-to-game>\save_game\savegame.txt[Note 1] |
| Microsoft Store | |
| macOS (OS X) | $HOME/Library/Application Support/Limbo/ |
| Linux | $XDG_DATA_HOME/PlayDead/Limbo/ |
| Steam | <Steam-folder>/userdata/<user-id>/48000/remote/ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| EA app | ||
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | See Widescreen resolution. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | See Widescreen resolution. | ||
| Field of view (FOV) | |||
| Windowed | See Windowed. | ||
| Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | Always enabled. Capped at 60 Hz by default. | ||
| 60 FPS | |||
| 120+ FPS | See Run the game at screen refresh rate. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential alternatives. | ||
Widescreen resolution
- The game is always letterboxed to 16:9 resolutions. Aspect ratio is hackable by replacing
39 8E E3 3Fin Limbo.exe with the desired aspect ratio value according to here. - The game always uses the desktop's resolution, but by default, it uses a 1280x720 rendering resolution. It's possible to force a higher rendering resolution, but the game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution, so the impact on graphical quality is negligible.
| Change the game resolution using the configuration file[citation needed] |
|---|
|
Windowed
| Switch to windowed mode using the configuration file[citation needed] |
|---|
|
Borderless fullscreen windowed
| Force borderless fullscreen[citation needed] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See Remapping. | |
| Mouse sensitivity | ||
| Mouse acceleration | The mouse is not used in the game. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | XInput only. | |
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | See the glossary page for potential workarounds. | |
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Other controller(s) | See the glossary page for potential workarounds. | |
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Active even while using the keyboard. See Haptic feedback to disable. | |
| Digital movement support | ||
| Simultaneous controller+KB/M |
Remapping
| Remap the keys using the configuration file[citation needed] |
|---|
|
Haptic feedback
| Disable vibration[citation needed] |
|---|
|
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | No volume control. | |
| Surround sound | Stereo output only. | |
| Subtitles | No speech. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | Use Arabic Localization for booting menu mod | |||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Slovak | Fan translation, download. | |||
| Spanish | ||||
| Turkish |
VR support
| 3D modes | State | GG3D | Notes | |
|---|---|---|---|---|
| Native 3D | Dual-View Rendering Anaglyph Red/Cyan. Activate with ⇧ Shift+3+D, disable with ⇧ Shift+2+D. For SBS or TAB, use ReShade shader Limbo Anaglyph to SBS TAB. |
|||
| Nvidia 3D Vision | ||||
| vorpX | Dual-View Rendering (G3D). User created game profile. |
|||
Issues fixed
Run the game at screen refresh rate
- The game has Vsync always on by default and also forces the monitor refresh rate to 60 Hz, resulting in a 60 FPS cap.
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher.
| Set screen refresh rate[citation needed] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c | |
| OpenGL | 2.0 | OS X/Linux only. |
| Executable | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|
| Windows | ||||
| macOS (OS X) | ||||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Box2D | [4] |
| Audio | Wwise | [5][6] |
| Input | SDL2 | Linux only. Handles input and windowing. |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP, Vista, 7 | |||
| Processor (CPU) | 2.0 GHz | |||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 150 MB | |||
| Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
|||
- Integrated graphics and very low budget cards may not work.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.6 | |||
| Processor (CPU) | Intel | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 150 MB | |||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible Shader model 3.0 support |
|||
- Integrated graphics and very low budget cards may not work.
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Linux | |||
| Processor (CPU) | 2.0 GHz | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 185 MB | |||
| Video card (GPU) | Shader model 3.0 support | |||
- Integrated graphics and very low budget cards may not work.
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:Rose on 2019-07-20
- The game can be launched from the .exe even after closing the Epic Games Launcher and renaming its main and AppData folders.
- ↑ Verified by User:Silverkeeper on 2025-12-21
- ↑ Upcoming Changes to the EA Origin Catalog - last accessed on 2024-12-07
- ↑ Tweet by Erin Catto - last accessed on 2020-07-14
- "Nice to see a Box2D game (Limbo) winning an Apple Design award."
- ↑ How difficult is it to port a game from Windows to Linux? More or less simple than porting from 360 to PS3? PS3 to PC, etc? - last accessed on 2020-09-23
- "Ethan Lee (flibitijibibo): “As far as I know, the biggest reason for games not being ported to other platforms is [third-party technology]. Had Limbo used something other than Wwise, it may have gotten a native Linux version.”"
- ↑ Fully native LIMBO version now available from the Humble store. SDL2 with controller support! - last accessed on 2020-09-23
- "Ryan C. Gordon (icculus): “It was wwise. We made an agreement with AudioKinetic to let me port wwise to Linux, for Limbo, and I would contribute the port back to them. Limbo got backburnered, but it was still beneficial in the meantime: the wwise port went into Papo Y Yo, AudioKinetic officially announced Linux support, etc.”"
