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Croc 2

From PCGamingWiki, the wiki about fixing PC games
Croc 2
Croc 2 cover
Developers
Argonaut Games
Publishers
Fox Interactive
Brazil Interplay
Engines
BRender
Release dates
Windows March 15, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Stylized
Themes Fantasy
Series Croc
Croc 2 on HowLongToBeat
Croc 2 on IGDB
Croc 2 guide on StrategyWiki
Croc 2 on MobyGames
Croc 2 on Wikipedia
Croc
Croc: Legend of the Gobbos 1998
Croc 2 2000
Croc: Legend of the Gobbos (2025) 2025

Croc 2 is a singleplayer third-person platform game in the Croc series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check. See Play without the CD.
Windows

Demos

Available to download from PCGamingWiki Files.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Essential improvements

Play without the CD

The game can be manually setup to run from the hard drive instead of CD.
Copy files from disc[1]
  1. Copy the following files from the Croc 2 CD to <path-to-game>:
    • defanim.wad
    • fesound.wad
    • Loading#.bmp
    • logos.avi
    • Trademarks.bmp
  2. Copy the wads and music folders from the Croc 2 CD to <path-to-game>.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>[Note 1]
HKEY_LOCAL_MACHINE\SOFTWARE\Argonaut Software\Croc2\1.00[Note 2]

Save game data location

System Location
Windows <path-to-game>[Note 1]

Video

Video settings.
Video settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Stretched, use the FOV Fix for an unstretched Hor+ image.
Multi-monitor
Stretched, use the FOV Fix for an unstretched Hor+ image.
Ultra-widescreen
Stretched, use the FOV Fix for an unstretched Hor+ image.
4K Ultra HD
Stretched, use the FOV Fix for an unstretched Hor+ image.
Field of view (FOV)
Use FOV Fix to set a custom FOV value.
Windowed
Use D3DWindower.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30 FPS.
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
5.1 via Dolby Surround.
Subtitles
Closed captions
Mute on focus lost
Cannot be disabled.
EAX support
EAX 2.0, no DirectSound3D support.[2]
Royalty free audio
All characters speak incomprehensibly, with their actual dialogue delivered through subtitles.

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation; download.
Dutch
French
German
Italian
Polish
Translation by CDMASK
Spanish
Swedish
US versions only contain an English language option.

Issues fixed

Graphic artifacts and crash in main menu on Intel iGPU[Note 3]

Use dgVoodoo 2[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 6 [3]
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
MinimumRecommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II MMX 266 MHz
System memory (RAM) 32 MB
Storage drive (HDD/SSD) 32 MB
Video card (GPU) 4 MB of VRAM
Sound (audio device) DirectX Compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  3. Tested on Intel UHD 770

References

  1. Verified by User:Expack3 on 22 May 2015
  2. Verified by User:AlphaYellow on 2026-06-20
    Traced with DSOAL, the game only sets listener properties from EAX 2.0 (e.g. debug:dsound:BufferProp::Set (0x8b75070)->(DSPROPSETID_EAX20_ListenerProperties, 0x1, 0x0, 0, 0x100110e0, 56)).
  3. Verified by User:Eddman on 2025-02-03