Ace Lightning
From PCGamingWiki, the wiki about fixing PC games
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| Developers | |
|---|---|
| Absolute Studios | |
| Publishers | |
| BBC Multimedia | |
| Engines | |
| RenderWare | |
| Release dates | |
| Windows | November 22, 2002 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Platform |
| Art styles | Stylized |
Warnings
- RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).
Ace Lightning is a singleplayer third-person action and platform game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Simple disc check. |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\SaveGame\AceWinSet.ini[Note 1] HKEY_LOCAL_MACHINE\SOFTWARE\BBC Multimedia\BBC - Ace Lightning\1.0.0[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\SaveGame[Note 1] |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | The game sometimes ignores the resolution set in the configuration executable. To make it always use the desired resolution, use this Widescreen & FOV Fix. | ||
| Multi-monitor | The game sometimes ignores the resolution set in the configuration executable. To make it always use the desired resolution, use this Widescreen & FOV Fix. | ||
| Ultra-widescreen | The game sometimes ignores the resolution set in the configuration executable. To make it always use the desired resolution, use this Widescreen & FOV Fix. | ||
| 4K Ultra HD | The game sometimes ignores the resolution set in the configuration executable. To make it always use the desired resolution, use this Widescreen & FOV Fix. | ||
| Field of view (FOV) | Use this Widescreen & FOV Fix to set a custom FOV value. | ||
| Windowed | See the glossary page for potential workarounds. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Although the game can run at a higher framerate, the physics are tied to the framerate (e.g. jumping). An FPS lock is strongly recommended. | ||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential alternatives. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | See the glossary page for potential workarounds. | |
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers | ||
|---|---|---|
| Directinput button prompts |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers | ||
|---|---|---|
| Nintendo button prompts | ||
| Face button layout support | ||
| Motion sensors support | ||
| Connection modes | ||
| Other controller(s) | ||
|---|---|---|
| Peripheral devices support | ||
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 98, Me, XP | |||
| Processor (CPU) | Intel Pentium II 400 MHz AMD Athlon/Duron K6 3DNow! |
|||
| System memory (RAM) | 64 MB | |||
| Storage drive (HDD/SSD) | ||||
| Video card (GPU) | NVIDIA Riva TNT ATI Rage 128 16 MB of VRAM DirectX 8.1 compatible |
|||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWAREwill be redirected to other locations based on various criterias, see the glossary page for more details.
